PC

Episode 137: Team Fortress 2

Gary Butterfield and Kole Ross gang up to talk about Team Fortress 2.

For our fifth anniversary show, we wanted to do something special. We wanted to play a classic game with our community, and it turns out choosing Team Fortress 2 was a great move. Team Fortress goes way back, but Valve has taken the formula and engineered and iterated it to the point where it's a joy to play. Huge thanks to everyone who played with us!

Episode 133: Deus Ex: Invisible War

Gary Butterfield and Kole Ross link up to talk about Deus Ex: Invisible War.

How do you follow up a masterpiece? Almost never with another masterpiece. Invisible War has some real problems, but taken on its own it's a perfectly competent shooter with some really great ideas and a fantastic reveal. Don't expect a game that redefines any genres, and you'll be fine.

Episode 132: Day of the Tentacle

Gary Butterfield and Kole Ross experiment with Day of the Tentacle.

It's a time-hopping, interactive Looney Toon that's also LucasArts at the height of their powers... We revisit the world of Maniac Mansion to solve adventure game puzzles with the added twist of causality logic, visiting Colonial America and the distant, tentacle-run future.

Episode 131: Fallout: New Vegas (DLC)

Gary Butterfield and Kole Ross expound upon the many expansions for Fallout: New Vegas.

Here, in part three, we visit Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, the four expansions released for Fallout: New Vegas in the year after the main game dropped. They're varied and diverse, but they contribute to a single overarching story in a way that most DLC packs just don't, really.

Episode 130: Fallout: New Vegas (Side Quests)

Gary Butterfield and Kole Ross indulge in the side quests of Fallout: New Vegas.

The Mojave wasteland has a wealth of things to do, and we try to cover them all. This episode covers all of the companion side quests, and then goes around to different factions and settlements to take care of errands for them, too.

Episode 129: Fallout New Vegas (Main Quests)

Gary Butterfield and Kole Ross take a gamble on Fallout: New Vegas.

Talking about Fallout 3 this previous winter really put a fire in us... Though we were underwhelmed by the Capital Wasteland in the moment, all roads led back to pining for the Mojave. So here we are, talking about Fallout: New Vegas, a triumph of video game writing and design, where player choice is emphasized and rewarded.

This first episode of a monthlong series hits on the main questlines of New Vegas, with an emphasis on the Yes Man and NCR lines, although we address all of the ways the story can resolve. Next week, we'll talk about the side quests.

Episode 126: Warcraft III: Reign of Chaos

Gary Butterfield and Kole Ross charge through Warcraft III: Reign of Chaos.

Warcraft III is probably one of the most influential games of all time. There's a lot that came before it, but Blizzard's first 3D real time strategy game came at just the right time to lay the foundation for most of today's competitive multiplayer scene. While we're not much for competition, the single player campaigns of Reign of Chaos do a ton of interesting stuff. Join us as we talk about our first real RTS (we're trying to forget Sacrifice).

Episode 125: Portal / Portal 2

Gary Butterfield and Kole Ross open up a door to the elemental plane of praise for Portal and Portal 2.

Last year, with Super Metroid at episode 100, we decided to try doing a "perfect" game once a year. Portal and Portal 2 are both obvious choices for such high praise. They still feel recent, but almost a decade after Portal hit the scene in The Orange Box we're still feeling the effects of its sheer economy of play, and utter wit in storytelling. And no matter what anyone tells you, Portal 2 is a worthy heir.

Episode 122: Legacy of Kain: Soul Reaver

Gary Butterfield and Kole Ross excoriate Legacy of Kain: Soul Reaver.

This episode isn't for the faint of heart... What started out as a well-intentioned desire to talk about a beloved action-adventure game turned into a hit piece against an entire era and genre of games. But we cite our sources, and go to great pains to remind you: Just because we don't like this game doesn't mean we don't like you.

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Episode 121: Sanitarium

Gary Butterfield and Kole Ross commit to talking about Sanitarium.

You wake up with no face, no memories, and no name. You're surrounded by people banging their heads against walls, talking about mechanical bugs and Aztec prophecies. Diagnosis? Crazy. This horror-themed adventure game is an odd duck because it's played from a bird's-eye perspective... but does it ever quite get off the ground?

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