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Episode 131: Fallout: New Vegas (DLC)

Gary Butterfield and Kole Ross expound upon the many expansions for Fallout: New Vegas.

Here, in part three, we visit Dead Money, Honest Hearts, Old World Blues, and Lonesome Road, the four expansions released for Fallout: New Vegas in the year after the main game dropped. They're varied and diverse, but they contribute to a single overarching story in a way that most DLC packs just don't, really.

Episode 130: Fallout: New Vegas (Side Quests)

Gary Butterfield and Kole Ross indulge in the side quests of Fallout: New Vegas.

The Mojave wasteland has a wealth of things to do, and we try to cover them all. This episode covers all of the companion side quests, and then goes around to different factions and settlements to take care of errands for them, too.

Episode 129: Fallout New Vegas (Main Quests)

Gary Butterfield and Kole Ross take a gamble on Fallout: New Vegas.

Talking about Fallout 3 this previous winter really put a fire in us... Though we were underwhelmed by the Capital Wasteland in the moment, all roads led back to pining for the Mojave. So here we are, talking about Fallout: New Vegas, a triumph of video game writing and design, where player choice is emphasized and rewarded.

This first episode of a monthlong series hits on the main questlines of New Vegas, with an emphasis on the Yes Man and NCR lines, although we address all of the ways the story can resolve. Next week, we'll talk about the side quests.

Episode 125: Portal / Portal 2

Gary Butterfield and Kole Ross open up a door to the elemental plane of praise for Portal and Portal 2.

Last year, with Super Metroid at episode 100, we decided to try doing a "perfect" game once a year. Portal and Portal 2 are both obvious choices for such high praise. They still feel recent, but almost a decade after Portal hit the scene in The Orange Box we're still feeling the effects of its sheer economy of play, and utter wit in storytelling. And no matter what anyone tells you, Portal 2 is a worthy heir.

Episode 119: Fallout 3 (DLC)

Gary Butterfield and Kole Ross expand upon the DLC expansions for Fallout 3.

It's a first for the show: We're covering all five pieces of DLC released for Fallout 3. From the highest highs (Point Lookout) to the lowest lows (Mothership Zeta, ironically enough), we've got something to say about them all.

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Episode 117: Fallout 3 (Main Quest)

Gary Butterfield and Kole Ross set Fallout 3 on fire.

This is it: Our first modern Bethesda game. Morrowind was kind of on the edge, but it's hard to talk about Fallout 3 without also talking about a whole bunch of other games that are like it. You wake up one morning and your dad has fled the vault... this is how the story begins, as you emerge into a fully 3D world to gun down raiders and have awkward conversations. How does Fallout 3 stack up, 7 years later?

This episode covers the generalities of the game, and the main quest line. The next episode will cover the side quests, while part 3 will cover all of the downloadable content for the game.

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Episode 96: Call of Duty 4: Modern Warfare

Gary Butterfield and Kole Ross noscope with Call of Duty 4: Modern Warfare.

Call of Duty has become emblematic of AAA bloat. Podcasts like ours tend to dismiss it out of hand as the poster child for a kind of game that hasn't just run out of ideas, but refuses to be reflective about the ideas it does have. It could be argued that it all began here. However, it's more complicated than that. Call of Duty 4 is a perfectly fine shooter with moments that really stand out. Moreover, it's a game that has heart, from a series that notoriously lacks it.

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