69: Elephant
Or, as we call them, future pianos. Now I'm sad.
Or, as we call them, future pianos. Now I'm sad.
Can you fight a force of nature? Yes, but it would be boring.
True love melts away, and all you're left with is some poison in your eye.
Who can be sure what a baby snake would grow up to? Would it grow a face? Would its spear become a part of its body? So snuff out the fireplace, sonny, lest you invite doom.
Nobody has ever used these things in a campaign, and I wouldn't believe you if you contradicted me.
You happen into a clearing and discover a small, pearlescent egg. This isn't an episode of Abject Suffering, but your world is about to change forever.
If you kidnap a planar dummy, don't be surprised if he burns your life down.
Just in case you didn't catch them in the Player Handbook, they're back!
Are you ready for uncomfortable sexual situations? Are you too charming for your own good? Then the Dryad might be for you, sweet thing.
Exdragonanza closes with a whimper on a glorified manticore, and what amounts to a gigantic sea turtle.
Now we enter a detour into the little guys, and hope we don't inhale a dragon faerie.
Too chromatic for the metal dragons, too metallic for the chromatic dragons. Here we have the misfits. The outlaws. The rebels.
Let's dig deeper an deeper into Dragonalia, with elemental dragons that skip back and forth between irrelevant planes of existence.
And the miscellany rolls in, both aloof and pointless.
A parade of depressing archetypes who will trap you into conversation, then leave you forever to go back to their home planet.
Welcome to the weirdo neutral dragons that time forgot, as their cruel creators shunted them into Monster Manuals with higher and higher numbers.
It's a whole rainbow of shitty eternity lizards.
Exdragonanza 2016 begins in earnest as we discuss dragonkind in general, before diving into specifics over the next few weeks.
Contents of the Dracolich may be less bony than they appear.
We are Gary and Kole. Please proceed as normal.